### Starting an App
1. Ctrl+Shift+P type **Flutter: New Project**
2. Select Application then location and name it.
3. Open pubspec.yaml
### Files
#### pubspec.yaml
This file specifies its versions, dependencies, and the assets with which it will ship.
#### analysis_options.yaml
Specifies how strict the Linter should be at checking code. This can be tuned to liking.